With Grimshaw and Fologram

For our first User Group Meeting of 2019 we are combining our usual Grasshopper UGM with our VR/AR user group.

The group is for those who are interested in meeting in order to network, discuss and explore Grasshopper3d and virtual and augmented reality solutions for Rhino3d.

The meetings follow a simple format of at least one presentation from a customer with experience in this field, followed by group discussion and informal pleasantries.

Confirmed Presenters are Grimshaw and Fologram.



Preceding this UGM will be a 3-day workshop with Fologram on 19th, 20th and 21st February 2019 at Grimshaw – find out all the details about this workshop here on the Simply Rhino site.

Presentation by Grimshaw

Within the Design Technology team at Grimshaw, the VR and computational design are key components of the work our team undertakes to support our design teams and research new ways of working.

Grimshaw VR Demonstration Shot

The use of VR has grown to become an well-established part of the design toolset at Grimshaw from internal reviews and design checking through to client presentations and stakeholder engagement. More recently, AR has shown the potential to introduce a new facet to this, overlaying our design information on a more readily understandable physical context, be it at full scale or otherwise.

From projects such as Waterloo International through to Dubai 2020 Expo opening next year, the work of Grimshaw has always had a strong relationship with computational design. Today, tools such as Rhino and Grasshopper are now integral to our everyday work.

Grimshaw VR Demo on Tablet

Recently, our in-house Design Technology team had been looking at ways of merging these two key work-streams together. Whether through bespoke in-progress workflows or through the use of more developed tools such as Fologram, we are actively seeking ways to enable our teams to harness the power of computational design tools such as Grasshopper in an immersive 3D environment.

Presentation by Fologram

Fologram is a toolkit that allows designers to build interactive mixed reality (MR) applications quickly within Rhino and Grasshopper. By providing users with access to device sensor data (spatial meshes, gesture events and computer vision tools running on camera feeds) as inputs to parametric models, the full ecosystem of Grasshopper plugins (physics simulations, structural and environmental analysis, machine learning etc etc) can be extended to run in mixed reality. Gwyllim Jahn and Nick van den Berg will demonstrate applications developed with Fologram by partners and clients that augment existing processes of design, modelling, analysis and making.

Using Fologram with mobile phone to design in Mixed Realities

Designing and making within mixed reality environments extends the skills and capabilities of designers and builders by improving spatial understanding of design intent and reducing the risk of human error associated with extrapolating 2D instructions to 3D form. These new capabilities dramatically improve the ability of conventional craftsmen and construction teams to fabricate structures with significant variability in parts, form, structure, texture, pattern and so on, and in many cases completely reverse design viability as impossibly expensive and difficult proposals become straightforward, low risk and cheap. Complex designs can now be fabricated on standard building sites, with cheap materials and tools, and without expensive expertise or design documentation.

Using Fologram to design in Mixed Reality

We will discuss work from Fologram that investigates the implications of MR assembly methodologies on architectural design through the lens of several architectural prototypes. Could making in mixed reality allow us to refigure CAD-CAM not as a means of working to high degrees of tolerance and precision but instead as a return to craftsmanship, intuition and reflexive making? How will the medium of MR enable new forms of collaboration between designers and manufactures, or between humans and machines? What new architectural forms might be found in this superposition of the digital and the craftsman?

Working with Fologram in Mixed Reality

At the end of the presentation there will be the opportunity to have a brief demonstration of the Fologram toolkit on the HoloLens and mobile phones, and discuss applications within research, teaching and practice.

Check out Fologram’s vimeo channel to see Fologram at work.